Luman Studio
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  • Documentation
  • FiveM Scripts
    • Squid Game
      • Doll Game
        • Installation
        • Customization
      • Dalgona Game
        • Installation
        • Customization
        • Manual Mode
      • Crystal Game
        • Installation
        • Customization
      • Mingle Game
        • Installation
        • Customization
      • Lobby MLO
        • Installation
        • Customization
  • Ghostbusters
    • Installation
    • Customization
  • Flatout Game
    • Ski Stunt
      • Installation
      • Customization
    • Cannon Stunt
      • Installation
      • Customization
  • Easter Game
    • Installation
    • Customization
  • RedM Scripts
    • Dragon Rider
      • Installation
      • Config and Permissions
      • More Dragons
      • Events
    • Bear Trap
      • Installation
      • Customization
    • Red Light
      • Installation
      • Customization
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  1. Flatout Game
  2. Ski Stunt

Customization

We provide advanced and flexible set of customization options:

-----------------------------
-- General game parameters --
-----------------------------
Config.DefaultWorldRoutingBucket = 0
Config.RoutingBucketOffset = 0
Config.DefaultVehicleModel = 'massacro2'
Config.DefaultRadioSation = nil

--------------------------
-- Lobbies and settings --
--------------------------
Config.Lobbies = {
    {
        lobbyId = 'server-lobby-1',
        startPointSettings = {
            coords = vector3(2053.435, 3395.67969, 43.9458),
            name = '~y~FLATOUT GAME - ~o~LOBBY #1',
            color = {255, 174, 66, 255},
            logo = {
                'lumanstudio_flatout', 'flatout_logo',
            },
            size = 2.5,
        },
        matchSettings = {
            moneyBid = 100,
            rounds = 2,
            vehicle = 'massacro2',
        },
        timeLeftBeforeGameStarts = 5, -- seconds before game starts
        bucket = 1,
        blipSettings = {
            name = '~y~Flat~s~Out ~y~Game ~s~#1',
            id = 103,
            color = 28,
            scale = 1.0,
        },
        radioStation = 'OFF',
        onGameOverTeleportTo = vector3(2052.59, 3409.05, 44.36),
    },
}

-----------------------
-- Location Settings --
-----------------------
Config.MatchCoords = {
    -- Player spectator position
   ['start'] = { coords = vector3(2913.19, -3791.49, 172.77) },

   -- Vehicle spawn position
   ['vehicle'] = { coords = vector3(2920.0, -3800.75, 172.0), heading = 90.0 },

   -- Distance line (distance score calculation based on this line)
   ['distance'] = {
       vector3(2841.0, -3800.0, 140.0), -- start
       vector3(2667.0, -3800.0, 140.0), -- end
   },
}

------------------------------------------
-- UI text position for round and score --
------------------------------------------
Config.TextInfoCoordsAndSize = {
    line1 = {x = 0.5, y = 0.01, scale = 1.10},
    line2 = {x = 0.5, y = 0.06, scale = 1.10},
    line3 = {x = 0.5, y = 0.11, scale = 1.00},
}

--------------------------------------------
-- Lobby menu. Experimental Functionality -- 
--------------------------------------------
Config.EnableLobbyMenuAndCommands = true -- true/false - turn on/off
Config.CommandRenames = {
    ['flatout-lobbies'] = 'flatout-lobbies',
    ['flatout-host'] = 'flatout-host',
    ['flatout-join'] = 'flatout-join',
    ['flatout-settings'] = 'flatout-settings',
    ['flatout-ready'] = 'flatout-ready',
    ['flatout-notready'] = 'flatout-notready',
    ['flatout-start'] = 'flatout-start',
    ['flatout-leave'] = 'flatout-leave',
    ['flatout-run-tests'] = 'flatout-run-tests',
}

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Last updated 2 months ago