Customization
We provide advanced and flexible set of customization options:
Basic options
-------------------------
-- Basic Configuration --
-------------------------
Config.Fee = 500
Config.StartPoint = vec3(2078.41, 3322.25, 45.47)
Config.StartPointEnabled = true
Config.GameDuration = 120000
Config.GameStartInterval = 30000
Config.Locale = "en"
Config.GameName = "The Glass Stepping Stones"
Config.StartPointSize = 7.5
Config.StartPointColor = {255, 122, 0, 125}
Config.StartPointBlip = {
Id = 1,
Color = 5,
Scale = 0.75,
Enabled = true,
}
Config.ShowWinnerMessageGlobally = false
Config.DisableCollisionsBetweenPlayers = true
----------
-- Song --
----------
Config.EnableSong = true
Config.SongVolume = 0.1
--------------------------
-- Teleport Coordinates --
--------------------------
Config.SpawnCoords = {
GameStarted = {
vec3(-1845.72, 9504.39, 254.29),
},
GameSuccess = {
vec3(2076.26, 3386.62, 46.46),
},
GameFailed = {
vec3(2096.26, 3386.62, 46.46),
}
}
--------------------
-- Player Clothes --
--------------------
Config.PlayerOutfits = {
["male"] = {
{
-- pants_1, pants_2
[4] = {5, 0},
-- shoes_1, shoes_2
[6] = {43, 0},
-- tshirt_1, tshirt_2
[8] = {0, 1},
-- torso_1, torso_2
[11] = {74, 0},
-- mask_1, mask_2
[1] = {0, 0},
-- arms, arms_2
[3] = {0, 0},
-- bags_1, bags_2
[5] = {0, 0},
-- chain_1, chain_2
[7] = {0, 0},
-- bproof_1, bproof_2
[9] = {0, 0},
-- decals_1, decals_2
[10] = {0, 0},
},
},
["female"] = {
{
[4] = {66, 0},
[6] = {80, 0},
[8] = {2, 0},
[11] = {147, 0},
[1] = {0, 0},
[3] = {0, 0},
[5] = {0, 0},
[7] = {0, 0},
[9] = {0, 0},
[10] = {0, 0},
},
}
}
Advanced options
-------------------------
-- Player Tick Options --
-------------------------
Config.EnableGodmode = true
Config.InGameTick = function(playerPed)
DisableControlAction(2, 37, true) -- Disable Weaponwheel
DisablePlayerFiring(playerPed, true) -- Disable firing
DisableControlAction(0, 45, true) -- Disable reloading
DisableControlAction(0, 24, true) -- Disable attacking
DisableControlAction(0, 263, true) -- Disable melee attack 1
DisableControlAction(0, 140, true) -- Disable light melee attack (r)
DisableControlAction(0, 142, true) -- Disable left mouse button (pistol whack etc)
end
---------------------
-- Clothes options --
---------------------
Config.AllowCustomPeds = false
Config.ChangePlayerSkin = true
Config.KeepGameClothesForWinners = true
Config.UsePedModelsInsteadOutfitsForPlayers = false
Config.PlayerPeds = {"u_m_y_zombie_01", "u_m_y_mani", "u_m_y_juggernaut_01", "u_m_m_streetart_01", "ig_rashcosvki", "ig_claypain"}
Config.UsePedModelsInsteadOutfitsForGuards = false
Config.GuardPeds = {"hc_gunman", "hc_driver", "s_m_y_swat_01"}
Config.GuardOutfits = {
{
[1] = {4, 2},
[4] = {19, 0},
[3] = {16, 0},
[11] = {65, 0},
[6] = {25, 0},
[8] = {15, 0},
},
}
---------------------------
-- Game Location Options --
---------------------------
Config.ZoneCoords = {
GameBorders = {
vec2(-1825.78, 9506.33),
vec2(-1842.54, 9498.47),
vec2(-1894.75, 9507.11),
vec2(-1886.19, 9584.69),
vec2(-1810.84, 9578.91),
vec2(-1795.95, 9527.65),
vec2(-1825.56, 9498.28)
},
FinishBorders = {
vec2(-1845.64, 9561.54),
vec2(-1846.83, 9562.42),
vec2(-1847.21, 9570.13),
vec2(-1845.61, 9570.11),
vec2(-1843.10, 9570.08),
vec2(-1839.79, 9570.00),
vec2(-1839.32, 9563.60),
vec2(-1840.80, 9561.59)
},
FinishBordersMinZ = 253.28,
FinishBordersMaxZ = 255.35,
DeathZone = {
vec2(-1825.78, 9506.33),
vec2(-1842.54, 9498.47),
vec2(-1894.75, 9507.11),
vec2(-1886.19, 9584.69),
vec2(-1810.84, 9578.91),
vec2(-1795.95, 9527.65),
vec2(-1825.56, 9498.28)
},
DeathZoneMinZ = 222.69,
DeathZoneMaxZ = 243.69,
}
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