Luman Studio
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  • Documentation
  • FiveM Scripts
    • Squid Game
      • Doll Game
        • Installation
        • Customization
      • Dalgona Game
        • Installation
        • Customization
        • Manual Mode
      • Crystal Game
        • Installation
        • Customization
      • Mingle Game
        • Installation
        • Customization
      • Lobby MLO
        • Installation
        • Customization
  • Ghostbusters
    • Installation
    • Customization
  • Flatout Game
    • Ski Stunt
      • Installation
      • Customization
    • Cannon Stunt
      • Installation
      • Customization
  • Easter Game
    • Installation
    • Customization
  • RedM Scripts
    • Dragon Rider
      • Installation
      • Config and Permissions
      • More Dragons
      • Events
    • Bear Trap
      • Installation
      • Customization
    • Red Light
      • Installation
      • Customization
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  1. FiveM Scripts
  2. Squid Game
  3. Mingle Game

Customization

We provide advanced and flexible set of customization options:

Basic options
-------------------------
-- Basic Configuration --
-------------------------
Config.Fee = 100
Config.MinimumParticipants = 3
Config.StartPoint = vec3(2105.25, 3348.82, 46.44)
Config.StartPointEnabled = true
Config.GameRounds = 3
Config.GameRoundTimeForSpin = {15000, 20000, 30000, 40000}
Config.GameRoundTimeForRoom = 15000
Config.MinPlayersPerRoom = 1
Config.MaxPlayersPerRoom = 5
Config.Locale = "en"
Config.GameName = "Mingle Game"
Config.StartPointSize = 7.5
Config.StartPointColor = {128, 0, 128, 125}
Config.StartPointBlip = {
    Id = 1,
    Color = 7,
    Scale = 0.75,
    Enabled = true,
}
Config.ShowWinnerMessageGlobally = false

----------------------
-- Dance Animations --
----------------------
Config.DanceAnimations = {
    {"anim@amb@nightclub@dancers@solomun_entourage@", "mi_dance_facedj_17_v1_female^1"},
    {"anim@amb@nightclub@mini@dance@dance_solo@female@var_a@", "high_center"},
    {"anim@amb@nightclub@mini@dance@dance_solo@female@var_a@", "high_center_up"},
    {"anim@amb@nightclub@dancers@crowddance_facedj@hi_intensity", "hi_dance_facedj_09_v2_female^1"},
    {"anim@amb@nightclub@dancers@crowddance_facedj@hi_intensity", "hi_dance_facedj_09_v2_female^3"},
    {"anim@amb@nightclub@mini@dance@dance_solo@female@var_a@", "high_center_up"},
    {"anim@amb@nightclub@mini@dance@dance_solo@female@var_a@", "low_center"},
}

--------------------------
-- Teleport Coordinates --
--------------------------
Config.SpawnCoords = {
    GameStarted = {
        vec3(2057.11, 3393.73, -129.97),
    },
    GameSuccess = { 
        vec3(2123.95, 3298.85, 56.55),
    },
    GameFailed = { 
        vec3(2065.04, 3285.5, 43.89),
    }
}

--------------------
-- Player Clothes --
--------------------
Config.PlayerOutfits = {
    ["male"] = {
        {
            -- pants_1, pants_2
            [4] = {5, 0},
             -- shoes_1, shoes_2
            [6] = {43, 0},
            -- tshirt_1, tshirt_2
            [8] = {0, 1},
            -- torso_1, torso_2
            [11] = {74, 0},
            -- mask_1, mask_2
            [1] = {0, 0},
            -- arms, arms_2
            [3] = {0, 0},
            -- bags_1, bags_2
            [5] = {0, 0},
            -- chain_1, chain_2
            [7] = {0, 0},
            -- bproof_1, bproof_2
            [9] = {0, 0},
            -- decals_1, decals_2
            [10] = {0, 0},
        },
    },
    ["female"] = {
        {
            [4] = {66, 0},
            [6] = {80, 0},
            [8] = {2, 0},
            [11] = {147, 0},
            [1] = {0, 0},
            [3] = {0, 0},
            [5] = {0, 0},
            [7] = {0, 0},
            [9] = {0, 0},
            [10] = {0, 0},
        },
    }
}

-------------------
-- Target system --
-------------------
Config.DoorInteractionDistance = 1.25
Config.EnableInteractionTargetScript = false
Config.TargetScriptName = SCRIPT_INTERACT_TARGET -- SCRIPT_OX_TARGET / SCRIPT_QB_TARGET/ SCRIPT_INTERACT_TARGET
Advanced options
-------------------------
-- Player Tick Options --
-------------------------
Config.EnableGodmode = true
Config.InGameTick = function(playerPed)
    DisableControlAction(2, 37, true) -- Disable Weaponwheel
    DisablePlayerFiring(playerPed, true) -- Disable firing
    DisableControlAction(0, 45, true) -- Disable reloading
    DisableControlAction(0, 24, true) -- Disable attacking
    DisableControlAction(0, 263, true) -- Disable melee attack 1
    DisableControlAction(0, 140, true) -- Disable light melee attack (r)
    DisableControlAction(0, 142, true) -- Disable left mouse button (pistol whack etc)
end

---------------------
-- Clothes options --
---------------------
Config.AllowCustomPeds = false
Config.ChangePlayerSkin = true
Config.KeepGameClothesForWinners = true
Config.UsePedModelsInsteadOutfitsForPlayers = false
Config.PlayerPeds = {"u_m_y_zombie_01", "u_m_y_mani", "u_m_y_juggernaut_01", "u_m_m_streetart_01", "ig_rashcosvki", "ig_claypain"}
Config.UsePedModelsInsteadOutfitsForGuards = false
Config.GuardPeds = {"hc_gunman", "hc_driver", "s_m_y_swat_01"}
Config.GuardOutfits = {
    {
        [1] = {4, 2},
        [4] = {19, 0}, 
        [3] = {16, 0},
        [11] = {65, 0},
        [6] = {25, 0},
        [8] = {15, 0},
    },
}

-----------------
-- NPC options --
-----------------
Config.EnablePlayerNPCs = true
Config.PlayerNPCSpawnDelay = 2500

---------------------------
-- Game Location Options --
---------------------------
Config.CarouselCoords = vec3(2059.99, 3373.80, -130.97)
Config.GunHash = `WEAPON_SNIPERRIFLE`
Config.GunCoords = { 
    vec3(2059.99, 3373.80, -127.00),
    vec3(2058.99, 3373.80, -127.00),
    vec3(2057.99, 3373.80, -127.00),
    vec3(2056.99, 3373.80, -127.00),
    vec3(2055.99, 3373.80, -127.00),
}
Config.ZoneCoords = {
    GameCenter = vec3(2060.22, 3373.81, -129.37),
    GameRadius = 40.0,
}

----------------------
-- Cutscene Options --
----------------------
Config.Cutscene = {
    Enabled = true,
    Sequence = {
        {
            position = vec3(2060.06, 3373.95, -125.26),
            rotation = { pitch = -90.0, roll = 0.0, yaw = 0.0 },
            transitionTime = 5000,
            waitTime = 0
        },
        {
            position = vec3(2060.06, 3373.95, -117.26),
            rotation = { pitch = -90.0, roll = 0.0, yaw = 180.0 },
            transitionTime = 3000,
            waitTime = 0
        },
        {
            position = vec3(2043.55, 3388.42, -128.27),
            rotation = { pitch = 0.0, roll = 0.0, yaw = -130.0 },
            transitionTime = 3000,
            waitTime = 0
        },
        {
            position = vec3(2044.65, 3360.17, -128.27),
            rotation = { pitch = 0.0, roll = 0.0, yaw = -50.0 },
            transitionTime = 0,
            waitTime = 0
        },
    }
}
Manual Mode Options
Config.ManualMode = {
    Enabled = true,
    CarouselZone = {
        Coords = Config.CarouselCoords,
        Radius = 12.0,
    },
    TimeForDoorsLock = 60000,
}

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Last updated 2 months ago